Using Fog in Three.js (Fog / Mist Effect) — Three.js [r145]
Do you want to create a 3D scene with depth using fog in Three.js?
This article explains the basic settings for enabling fog.
Fog gradually blends objects into a specified color as they move farther from the camera.
To use fog, simply assign an instance of THREE.Fog to scene.fog.
// Create the scene
scene = new THREE.Scene();
// Set fog: new THREE.Fog(fogColor, startDistance, endDistance);
scene.fog = new THREE.Fog(0xffffff, 260, 400);
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